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where does this get too fast (no control)

Posted: Tue Sep 02, 2003 7:14 pm
by Bigdog206
dual cell 4.2
dual cell mosfets
dual cell mosfets 4.2
tri cell 4.2
tri cell mosfets
tri cell mosfets 4.2




the last 1 sounds good for dragging but what would be a good combination for a track? dual cell 2.2?

Posted: Tue Sep 02, 2003 7:17 pm
by VooDooMafia
What about a 2 speed with the antiboost mod, 4.2 pro with mosfets.

This way your top end is fast and you can use the antiboost to slow around corners so as you dont spinout or flip.

hows it goin bigdog i havent seen yah around for awhile

Posted: Tue Sep 02, 2003 7:19 pm
by micromatch
yea i remember talk about sumone (i think micro_amps) making a tricell mosfet 4.0 and he said it was pretty fast and that he need a big place to drive it and then there was sumone made a dual cell lxx and mosfet 4.2 tha tgot air when it took off but any way thats all i know about cells a mosfets be sides my car being mosfetted
peace

Posted: Tue Sep 02, 2003 7:30 pm
by ezenterprises
My normal dual cell 3.4 flips on turns and so does my single mosfet car so i guess it really depend on th etrack your racing as to how much you can get away with.

Posted: Tue Sep 02, 2003 7:37 pm
by VooDooMafia
ezenterprises wrote:My normal dual cell 3.4 flips on turns and so does my single mosfet car so i guess it really depend on th etrack your racing as to how much you can get away with.
Yea my Clone withh a 4.2 and single cell flips like a mad man thats why I suggested the 2 speed with antiboost mod. This would give you more controll around those corners

Posted: Tue Sep 02, 2003 11:56 pm
by bdebde
I would say a tri-cell with mosfets gets way too fast. I made one that would do over 13 mph, then it would get airborne (definitely no control there)!

Posted: Wed Sep 03, 2003 3:23 pm
by Clownn
ill go for the first one unless you want to drag race then go for the last one i got a 2.8 ZZ motor on my MS and it flaps a whole lot so i use it to race on oval tracks