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Namuna's QTVR World

Posted: Thu Aug 14, 2003 2:37 pm
by Namuna
Coming soon!

I just ordered the equipment needed, very soon I'll be hosting QTVR (QuickTime Virtual Reality) images of our favority hobby items!

Here's a preview of what QTVR is all about:

Digital Camera in QTVR (Note: You may be asked to download Quicktime in order to view, trust me...it's worth the download)

Posted: Thu Aug 14, 2003 2:42 pm
by payaso
Very cool.. That's what alot of stores need.. My sony cyber shot does somethin like that, but not on the net..
Too badf you can't spin the item..

silla :D

Posted: Thu Aug 14, 2003 3:00 pm
by hue35
payaso wrote:Very cool.. That's what alot of stores need.. My sony cyber shot does somethin like that, but not on the net..
Too badf you can't spin the item..
maybe I just misunderstood you, Payaso, but you can spin the item. That's the main feature with QTVR. When you open the link, don't click any of the buttons below the picture, just go straight to the camera and spin it with the hand.

Posted: Thu Aug 14, 2003 3:23 pm
by payaso
hue35 wrote:
payaso wrote:Very cool.. That's what alot of stores need.. My sony cyber shot does somethin like that, but not on the net..
Too badf you can't spin the item..
maybe I just misunderstood you, Payaso, but you can spin the item. That's the main feature with QTVR. When you open the link, don't click any of the buttons below the picture, just go straight to the camera and spin it with the hand.
How dumb am I? Doh.....

Thanks man. I guess I was in a hurry....lol


silla :D

Posted: Fri Aug 15, 2003 1:08 pm
by CaboWabo

Posted: Fri Aug 15, 2003 1:16 pm
by payaso
That shit is insane.. Cool find.


silla :D

Posted: Thu Aug 21, 2003 10:47 am
by Namuna
The QTVR page is now up! First item up for exhibit is the Mach5.

Just go to my site and you'll see the 'QTVR' link on the left window.

Be warned: The initial window load is gonna take a few, the QTVR file is almost 2mb (when I get home I've got more compression options, so I'll be tweeking the file).

Posted: Thu Aug 21, 2003 11:25 am
by hogjowlz
very nice. how easy is that to do? id like to put some custom chassii up in that format.

Posted: Thu Aug 21, 2003 11:44 am
by hue35
Very cool, man. Little cars are the perfect subject for QTVR.

Posted: Thu Aug 21, 2003 11:51 am
by payaso
Damn good Namuna... It didn't take you long at all...


silla :D

Posted: Thu Aug 21, 2003 11:52 am
by hogjowlz
oh ya wheres the z axis rotation?

Posted: Thu Aug 21, 2003 12:21 pm
by sessiz
Cool beens namuna :-)

Posted: Thu Aug 21, 2003 12:23 pm
by Namuna
Shit, let me tell you guys that this project was a PAIN IN THE ASS to get going! I spent the last 3 days up till 2am trying to figure out which package would do the best job (QTVR is Mac dominated and finding a decent package for PC was a BITCH).

If you want to build your own 'Object Movie' here's what you gotta do:
- For best results, take 36 pictures of the object...1 per 10° increment, up to 360° (I bought a special turntable, the Kaidan Pixi manual turntable that's already got the increments on there)
- Then you take those images and use an 'Object Movie' capable piece of software to make the final product.

Sounds easy enough right? WRONG!
- Those 36 pictures are just for the 1 angle of rotation, you'll need a SHITLOAD more shots if you want to be able to pan up and down...Not to mention a way to take those pictures in a consistent manner.
- Since even under the most perfect conditions do you get perfect pictures, you gotta 'fix' all those pictures you took before working it into the object movie (photoshop with Actions is a GOD send for that)
- Okay, so now you've got your pictures all fixed up nice...Next you take that and put it into the object movie software, unless you took those pics under tight conditions (I used the special turntable, with camera on a tripod AND a shutter remote) you're going to have to adjust ALL your pictures to make sure they line up properly (Even with my tight setup, you can still see little bits of jerkiness when rotating).

That being said...I can't wait to do my next object!

Posted: Thu Aug 21, 2003 12:28 pm
by payaso
Can you make it to where when you zoom in, it doesn't get all fuzzy??

Or is that a shit load more work?



silla :D

Posted: Thu Aug 21, 2003 12:35 pm
by Namuna
I'd attribute that to the compression used. I used generic 'animation' compression for the current set, I gotta toy with some other means for best result.

gotta remember too, even at that small size and the zoom fuzzy...It's coming in at 2mb! More angles of rotation and lower compression for zoom would make these object movies HUGE.