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Testors custom decal system

Posted: Thu May 20, 2004 6:21 pm
by DillonM
saw it at walmart for a couple bucks, didnt know how good it was
has anyone tried this kit out?
its like mini decals for your car i guess
but i dont know how well the bonder works
just wonderin

Posted: Thu May 20, 2004 7:38 pm
by payaso
Bought it, and it's a big waste of money. You gots to pay extra to be able to import images.. They give you like 5 cheesey graphics, and that's it.


JUNK



silla :D

Posted: Thu May 20, 2004 10:49 pm
by hogjowlz
uhh payaso: is the film shit good? software aint no thang. photochop haha.

hey nox: what do yo use for decals?

nox's decals worked well

Posted: Thu May 20, 2004 11:03 pm
by CaboWabo
well I know nox has access to a laser printer (the key)
now decal paper is a factor.
so is what is printed and the size/s it's printed at as well as colors and image quality.

I suggest using Adobe Illustrator (can get you a copy) or an equivellent.
You need a "vector" based graphics program. I'll spare the details here but if you want to learn more about the different image types - look for the difference between "rastor" and "vector" graphics.

Posted: Thu May 20, 2004 11:09 pm
by hogjowlz
rodger roger whats our vector victor?

flash/fireworks/image ready all do vector crap as well.

macromedia stuff is the easiest to umm make free.

Posted: Fri May 21, 2004 12:05 am
by CaboWabo
actually (unless MM has released a new version of FW or Adobe has released a new version of IR) - neither of them "produce" "vector" graphics - they simpley transform as best as they can - which ends up reducing the quality (e.g. the image's aren't as crisp/clean) and usually end up with bloated file sizes for very poor vector quality.

there's a myriad of programs (as with anything) to produce vector graphics - professionally the top 3 (in order) are:
- Adobe Illustrator (latest version - which is 10 I think, but any version is vector based)
- MacroMedia FreeHand (latest version - which I think is MX, but any version is vector based)
- MacroMedia Flash (in a limited capability - all "vector" based graphics or animations must be created within Flash)