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spinnerz mod

Posted: Sun Dec 14, 2003 6:44 pm
by THE #1 PIMP
who knows how to make em for bits

Posted: Wed Dec 17, 2003 9:54 am
by HirotoR34
I would say that if you had two sets of wheels, you could cut the centers out of one set, and fab an axle extension for the rears out of front knuckle pins. Sounds interestin. Try it out.

Posted: Wed Dec 17, 2003 9:54 am
by HirotoR34
I don't know how well they would spin though.

Posted: Sun Dec 21, 2003 4:59 pm
by mastercool
I don't no what a spinnerz mod is, but if it's a mod which makes you cars drift well and do wheel spins ect. You can buy a 'drift gear set',put tape over your wheels(which works quite well) or use pliers to get the wheels off a hotwheels car and atach them to your bit. I did the hotwheels one on one of my bits, its a bit to good actualy!

P.S hotwheels wheels are better than matchbox ones for this mod.

Posted: Mon Apr 12, 2004 12:42 pm
by z-beam
i think theyre talkin bout rims that have a detailed plate that continues to spin once the car stops.

some new crazy stuff from america. looks pretty weird on a real car. creates an illision of motion whilst the car has stopped.

Posted: Mon Apr 12, 2004 12:47 pm
by hogjowlz
i have a recipe for xmod spinners. one of these days ill actually implement it so you guys can all be haters on my spinners.

Posted: Mon Apr 12, 2004 9:55 pm
by TMP
I think the real correct term for them is "Sprewells"...

I think they would be IMMENSLY difficult to make, not the actual placement of the extra wheels, but the smooth spin would be tough..

ive seen people cut the sides of this one brand of hotwheels type car to fit onto the hubs of zip zaps, maybe the same technique could be used... :???:

Posted: Wed Apr 21, 2004 11:54 am
by crusty
i would think u would need a pair of alloys and then i would cut out the inner wheel of the bit or hotwheels and put the wheel in the alloy then bolt it in with a longer pin or a small nail :???: :???:

But i dont have any plain alloys :sad: :sad: